Wanna Parlay

Transforming Fantasy Sports into a simpler, more social and AI-powered experience.

Wanna Parlay
RoleSenior Product Designer
PlatformiOS · Android
ScopeProduct, UX/UI, Design System, AI
StackFigma · FigJam · Dev Mode · Jira · Confluence
About

Wanna Parlay is a Fantasy Sports platform for iOS and Android that combines competition, community and artificial intelligence to create a new way to play and interact with sports. As Senior Product Designer, I designed complex experiences spanning parlay creation, contests, leaderboards, social features and AI-powered tools, working closely with product and engineering teams.

Problem

Fantasy sports flows are dense and intimidating — building parlays, understanding odds, calculating payouts and navigating contests create friction that pushes new users away.

Solution

End-to-end redesign of the core flows, an AI Parlay Generator that builds combinations automatically, a social layer to drive engagement and a scalable Design System unifying the whole product.

Lobby Redesign Impact

User Engagement
+40%~40%
First Deposit Conversion
+80%~80%
FTD / Signup Rate
35%+84%

FTD / Signup Conversion — Before vs After

Pre-redesign19%
Post-redesign (Feb 24 – Mar 10)35%
Peak (Mar 3)40.4%

The Lobby redesign increased user engagement by ~40% and first-deposit conversion by ~80%, with stable volume and before any media investment — after that, acquisition simply scaled an already validated product. FTD/signup conversion nearly doubled in the same window: from ~19% (pre) to ~35% (Feb 24 – Mar 10), peaking at 40.4% on Mar 3. This was validated through surveys and user interviews.

Lobby, contests e social do Wanna Parlay

Impact

Designed critical end-to-end Parlay creation flows. Created the AI Parlay Generator, allowing combinations to be generated automatically through AI. Structured components and patterns for a scalable Design System. Designed social experiences to increase retention and engagement. Worked on features used daily by thousands of users. Actively participated in product, UX and strategy decisions.

Main Event — Make Parlay

AI Parlay Generator

I designed an AI-powered experience capable of generating parlays automatically. The challenge was to turn a complex flow into something intuitive, keeping transparency and trust during pick generation. My work: UX Research, flow definition, loading and feedback states, automatic generation interface, checkout and pick review, prototyping and handoff.

Main Event — Leaderboard

Main Event

Designed the experience of the platform's flagship contest. The goal was to increase the sense of competition through real-time leaderboards, prize visualization, winner / eliminated / active states, countdown timers and strategic CTAs.

Player Picks e Team Picks

Social System

Designed features to turn the app into a sports community — social feed, comments and replies, reactions, editorial content and user-to-user interactions.

Entry Fee e cálculo de payout

Betting & Entry System

Redesigned complex flows for pick selection, odds, entry fee, payout calculation, checkout and empty / error states. The focus was reducing friction and making the experience more accessible to new users.

AI Parlay Generator

My Role

I acted in every step of the process: Product Discovery, UX Research, User Flows, Wireframes, UI Design, Interaction Design, Design System, high-fidelity prototyping, testing and iteration, engineering handoff, and direct collaboration with Product Managers and Developers.

Results

Contributed to turning Wanna Parlay into a simpler, more social and intelligent platform, designing experiences that bring together Fantasy Sports, Artificial Intelligence and competition at scale.

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